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Another level with environmental effects.. Here it's rain and misty. Homer the Firefly warns Spyro about the pirranha
in the water (the signs help too), and about the funny-looking gators. Nothing a good flame won't take out. There are
neat sound effects on this level. Like the fish are chomping their teeth (yuck).
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Ok. The first task for Spyro is to light all the candles inside the 4 chinese lantern huts. Climb the ladders and simply flame the candle in the middle of the hut. Take out all the slingshot rhynocs and gators along the way and work your way around to the 3rd lantern hut. As you walk across the docks and bridges you hear the wood clank underneath you. There is a gem chest to the left that needs a key. Remember to come back. There's an egg on the little island.
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Past the 3rd hut you come to a door and guess who!! Moneybags. Pay the 700 gems to open the jammed door.
(eventhough it looks like you could do it yourself). Continue through to the last lantern. Once you light it, one of the glass windows opens on the main firefly mansion, revealing a magic whirlwind. Go to the window, take the egg from Lighter and the exit portal opens. Go back to the 4th hut, fly across from the back door to the small island.
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Climb the stairs and fly across to all the treetops and the next egg is in the corner. One of the treetops has the key to the gem chest back by the 2nd hut. Go back at your convenience and collect the gems. Go to the open window and talk to Bubba about the 1st egg challenge. Defeat the wizard by headbutting the bombs back to him before they explode. Take out the gators with a flame in the process. 6 hits should do the wizard. There are no gems to find in this arena.
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Go to Sheila's house and morph to the kangaroo. Help the twins Basho and Bango return to the homes to open the egg cages blocking the doors. Sheila has to clear the path in front of them while they carry the dynamite. Best to stay just a little ahead of them so you can find out where they are going to walk. You can superstomp the mushrooms to flatten them and kick to shatter the boulders. There are 2 routes to master. There are 3 cracked walls to find with gems, in this cave.
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Outside in the main cave area, by the entrance, Shiela can see a single gem behind a steel grate that you can't seem to get to... At the very end of the cave, where Basho and Bango have their houses, there is a crack in one
of the walls. Kick bash the wall and the gem will be exposed (now in front of the steel grate).
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SKILL POINT: Flaming all 8 "Beware Of Piranha" signs posted along the water.
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There are 6 hatchling eggs to free in this level:
MICHAEL = On the small island after the 2nd lantern hut.
THELONIOS = Reward for making it to the end of the level.
FRANK = Atop the far left tree-top flying from the back door of the 4th hut.
HERBI = Reward for knocking off the wizard with his own bombs.
PEGGY = Reward for getting Basho home safely to blast open 1st egg cage.
LUCY = Reward for getting Bango home safely to blast open 2nd egg cage.
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