Year Of The Dragon


This is the 3rd character morphing level. Bentley The Yeti is a little big and cumbersome to move around but he carries a mean stick. Bentley's brother Bartholomew, puts us through the training course. New moves include: twirling "helipcopter" club which returns snowballs, and the ability to push heavy crates.

Bentley's Outpost 1 The first series of training maneuvers is getting used to the club and hitting things. The totem poles require 3-4 good bashes and all the gem cases (including hardened ones) can be flattened with the club. Off to the right is a hidden cave blocked with an ice wall. No match for Bentley's club. Using the spin move [square] button, hit the gong with the snowball that Bartholomew gives you, the roof caves in, creating a bridge. Collect the egg and grab all the gems.

Bentley's Outpost 2 The next training exercise is using the "spin" club. The seals are throwing snowballs at Bentley. Face the seals, one by one, use the [square] button and fire the snowball back at them. Once complete, go left, and smash the ice wall. Clear out the tunnel all the way, smash through another ice wall to get the gem case on the ledge by the start of the level. Walk back to Bartholomew, hit the gong with another snowball creating an avalanche and a new bridge.

Bentley's Outpost 3 On the other side of the bridge, Bentley learns to push crates. A very easy move. Just stand next to the box, hold down the [forward] key on the directional pad and push. Clear the path in the next room, moves the 2 crates to the middle and then jump to the other side, over the 2 crates you just moved. Bartholomew rewards Bentley with another egg and the exit portal. Clean up all the gems in all the rooms hidden by ice walls and smash the totem poles nearby.

SKILL POINT: Pushing the first crate, by the entrance, over the cliff.

There are 3 hatchling eggs to free in this level:

BRIAN = Hitting the gong with a snowball creating the icicle bridge.
CHARLIE = Through the archway after pushing the 1st crate.
ERIC = Reward for finishing the level and opening the exit portal.

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