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This is one of the most fun character morph level of the game. Agent 9 is so cool! He uses a rapid fire laser bullet gun that has a futuristic Star Trek sound and neat visual effects (like temporary burn holes). A little hyper though..
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Professor explains the training maneuvers of the level and of course the first thing is target practice. Nothing like a good shoot-out to warm things up. You can even gun down and destroy the sticks if you like, but alas no skill points. I found that the farther away you stay away from the rhynocs the better. The [triangle] button stays on all the time and helps to aim Agent 9's gun (if you so choose). Watch out for the one rhynoc at the back who has incredibly good aim.
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Past the force field, Agent 9 has to disable 2 red panic buttons on the side of 2 doorways to stop the rhynocs from continually coming out of the rooms. Keep plugging away at the rhynocs from a distance then using your [triangle] button, home in on the red button (even while under hostile fire) and take care of the rest once you've sealed the door. Work to the next doorway and do the same. Go back and clean up the gems in peace. There's overhead balloons to get as well.
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In the Astronomy room, Professor explains about the rhynocs messing up the control panel. This is like one of those shooting duck galleries. Go to the podium and take out the 6 rhynocs that pop up in front of the large wall screen. Be quick!! The rhynocs do fire back within about 3 seconds of coming up. Go down the hall and Professor explains the next challenge. Peg all 6 flying/nesting buzzards in the next room and Professor gives you another egg.
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Once the Professor turns on the gravometric power generator another 12 birds come out. Best thing to do here is to stand in one corner of the room, press the [triangle] button and use the directional pad to aim around the room. Fire at will. The last 6 are still sitting in their nests and all you need to do is move to the other side of the room.
Take care of them, clear the control rooms, and meet the Professor outside.
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Ok. This is different! A vending machine for saucer grenades. Each time you approach the machine, it dispenses up to a maximum of 10 grenades. Hold down the [square] button to aim. Use the directional pad to aim the grenade higher or lower. Once you hear the buzz and the "X" changes color, you have target lock. Stay far away from these rhynocs. They fire at you from surprizingly far away. Clear both areas of these guys and you claim the egg and exit portal.
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Back by the vending machine, there's a force field that seems impossible to get past. Aim a saucer grenade just past the top of the force field and knock out the switch on the other side. Now go in, clean up all the gems, peg the overhead balloons and then proceed to the lake. To take out 6 boats, just use your [triangle] button. You don't need grenades here, just a really well-aimed gun shot. The last boat will crash on shore and cough up the last egg.
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SKILL POINT: Blowing up all the big palm trees with saucer grenades.
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There are 3 hatchling eggs to free in this level:
BEULAH = Reward from Professor for hitting the 6 rhynoc birds in their nests.
ROWAN = Reward from Professor for clearing the level opening the exit portal.
TONY = Reward for sinking the 6 boats in the lake area past the force field.
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