|
Ok... These levels are getting more and more interesting as we go along. Cairo has another raod block. Namely an ancient fire-breathing armored dragon that was conjured back to life by the curse of Seth. I thought I had enough of this dragon stuff already, playing Spyro... So, the opening movie sequence with Sergeant Azizis explains everything that's happened and what's ahead.
|
 |
This is cool. As you walk down the street, a giant golden dragon awakes. He is none to friendly. His fireball will torch you in one shot. To make matters worse, if you stand around, a swarm of golden locusts come and bite all the health out of you. This is not pretty. Grab the goodies by the pillars, then sprint across to the other side before the dragon reloads. On the north side, run down to the very end of street to avoid more locusts and look around. Return to the open area and climb over a small retaining wall to a little courtyard.
|
 |
This was a surprise. Out comes a crocodile... Where's the water? Peg him and then his friend comes out. Peg that croc. Go inside the crawlway and retrieve the revolver shells and arrows. Along the south wall, there is a break and a ledge. Look down into the ceremonial chamber. This is too eerie... Note the fog. Jump down and the movie sequence pans the room. Push all 4 levers down, numbered I,II,III and then IV up on the ledge. Both coffins move, revealing 2 underground tunnels. Down one tunnel is a switch. Use a crowbar. This opens a door in the other tunnel.
|
 |
Down that tunnel is another switch that opens the door up above. More locust and bats come out of nowhere. Climb around to the upper ledge. Swing the rope to the ledge dead ahead on the other side of the street. Make a series of jumps across the balconies and awnings down the street. 2 flying beetles make it interesting. Jump to the wall ladder at the corner of the street, climb around the corner, drop to the awning and jump to the balcony on the far side. From here, run-jump to hang on the crevice on the other side and shimy across. Pull up in the opening.
|
Grab the med-pack, then continue jumping across the balconies and then to the opening in the far wall. Climb in and walk down the hall. Kill the bat. From here you can look down and see the pit. You need to do a 45 diagonal jump to the ledge on the right where the overturned first-aid truck is. Run-jump across and 2 more flying beetles come out. Grab the nitrous oxide cannister behind the truck, then run-jump across the pit. You have to make your way back to the start of the level where Azizis is and return to the Chambers of Tulun to get the motorcycle.
|
- Pages loaded - © RZ 2003 |
- Site visitors - © RZ 2003 |
[ FRONT PAGE ]
[ Gran Turismo 3 ]
[ Jak & Daxter ]
[ Kingdom Hearts ]
[ Tomb Raider 3 ]
[ EMAIL ]
[ Rachet & Clank ]
[ Spyro The Dragon ]
[ Spyro 2 - Riptos Rage ]
[ Spyro 3 - Year Of The Dragon ]
[ Tomb Raider The Last Revelation ]
[ Tomb Raider Chronicles ]
[ Tomb Raider Angel Of Darkness ]
|