Croft Manor level can be played at any time, after completing Bolivia. This training/coffeebreak level can be accessed from the [start] menu. |
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Welcome home Lara! This level begins with Lara in the Great Hall, what we would call the living room? Allister (devoted manor butler) is tending to the fireplace. Zip is in the computer room at the end (encased in glass walls). Go inside the computer room. Chat with Zip and find the laptop on the floor. Interact and open the wall safe. Pick-up the grapple from the safe. Time to go exploring. |
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Just like in the game, grapple points are visible by a sparkle or shimmer on an object. Because we don't have the RAD binoculars just yet, this has to be done by line of sight. Go up the stairs to the second storey balcony on the left. Look to the round sculpture at the top of the end wall. Use the grapple and pull out the sculpture. A stone wall will recede revealing bronze reward 1/16.
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Along this second storey hallway, the first door leads to the library The second door leads to Lara's bedroom. There is one other reward in this area. Go down to the ground floor, and turn right. The door that usually leads outside is up the steps. Pick-up bronze reward 2/16. There is nothing more to see here right now. Time to go visit the bedroom. There must be some goodies there? |
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