A Message

Tomb Raider Legend


King Arthur


Home 1 Now that the seprent is behind us, move on. The iron gate ahead is closed. Look up and find the metal retaining ring. Load pistols and pinpoint aim [R3] on the ring. Shoot it. The ring releases a chain. Jump to the top of either shield on the door and then to the top of the gate. Climb over the gate and jump down. Pick-up bronze reward 9/9. Using the shields again, jump to the top of the gate. Shimy across to the middle and jump up to grab the chain. Shimy up the chain.

Home 2 Pivot on the chain and face the high ledge with the iron gate. Swing back and forth to get momentum to reach the ledge. Jump and grab the ledge. Pull up. To the right a lever. Pull the gold lever to open the iron gate. Slide down the ramp to the lower hallway. We've been here. We're back in the hallways with the spinning blades and firepits. This time we have unexpected company.

Home 3 Load the SMG machinegun and peer around the corner. Rutland sent 8 mercenaries. Shoot them til they're gone. Pick-up their ammo and healthpacks (Lara can recharge to full strength x3). In the large room, more mercenaries. Pick-off the men on the left and right balconies, and ahead in the spinning blade rooms. The halls with the firepits are flaming. Use the grapple with the metal crate like before and jump over the flames.

Home 4 Around the corner, in the room with the water on fire, toss a hand grenade over to the far ledge. This should take care of anybody lurking around. Leap across the gap and walk down the hallway. In the towering hall, there's now an elevator basket on a cable. This must be our way out? Take care of the guard that tries to ambush you as you enter the room. Climb up the broken stairs on the right and leap to the elevator cage. Pull up.

Home 5 Press the button in the cage and the elevator will start to go up. It's a long way up so this will take a few seconds. Up top, more company. Load the SMG machinegun and peg the 2 guards that come running out to the ledge. It's too long a leap to reach the stairs on the right. In the wall, there's a shiny coffin behind an iron grate. Use your grapple and latch-on to the coffin. Pull in the cable. The elevator cage will pull you towards the stairs.

Home 6 Quicly release the cable and jump to the stairs before the elevator basket swings too far back. Walk down the hall to your right. More trouble! Hide behind the wooden crates and use them as cover for the next long gun battle. Watch-out for the 2 pitbulls. Use hand grenades if you can. You will find ammo on the ground to recharge with. Work your way down the halls making sure to recharge on everything Keep the SMG machinegun.

Home 7 Go back through the broken stone wall into the basement of the museum. There are 2 guards in riot gear lurking around. Toss a hand grenade from behind a wooden crate. If you've aimed well, one man will blow up. The other one is down the long hall. Same thing. Toss another grenade down the hall. It should get him. If not, run behind him and his shield and shoot him. Pick up the healthpack and ammo. Climb the stairs to the warehouse.

Home 8 More guards are waiting up in the loading dock. Load the SMG machinegun and duck for cover behind a wooden crate. Lock-on to one of them and shoot him dead. Duck for cover again and when he comes out, shoot the other guy. Approach the overhead door. [movie sequence begins]. Zip and Allister are being held hostage at gunpoint beside the van, just outside the museum. Lara is closeby.

Home 9 [movie sequence continues] The guard yells to his buddy inside but no answer. Zip and Allister sense Lara is around. The guard opens the door and looks around. There's nobody. Suddenly a thud and Lara appears. Zip and Allister are happy to see her but Allister never wants to go through this again. This is out of his element. Time to go home.


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