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Tomb Raider Anniversary


Mountain Caves


Great Hall 1 This is a huge chamber. The sloped walls offer no detour. There is no way to avoid the dart traps and there are several. Approach each one and watch the cycle before quickly crossing. The first 3 are simple enough, but as you get closer to the end doors, the dart traps become more sinister and the timing is more random, making it more difficult to pass without injury. No matter, should you get hit by 1 or 2 darts, we do have medpacks.

Great Hall 2 At the end of the dart gauntlet, is a huge stone door. It is baracaded by a pressure pad in the floor and 2 lock beams. Standing on the pressure pad, stops the dart traps, but the door bar is blocked from releasing (it jams). Your only route is up the left wall. Jump up and grab the wall ledges. Jump to the higher wall ledges then to the upper stone platfrom. Look across to the other side of the door and you can see a glowing light. That's the relic.

Great Hall 3 We'll get the relic later. The howl of a wolf echoes through the hall. As Lara walks down the terrace, a wolf runs through the doorway. Load your pistols and take him down quickly. Don't go down the terrace just yet. Go to the back wall and climb the ledges. Shimy to the right. Leap to the counter weight. Hold on to the stone. As Lara hangs on, her weight pulls the stone down to the ground releasing the left door beam. A drum beat starts.

Great Hall 4 The drum beat means that you're on a timer now. Lara has 2 minutes to find and lower the second counter weight, or the first weight will reset. Run down the hall with pistols drawn. At the end, look left through the open arch. Jump to the horizontal poles. Swing across the 3 poles to the far stone terrace. Load your pistols. Watch for 2 more wolves. After they're gone run down the hall to the end. Jump to the right wall and leap up the ledges.

Great Hall 5 From the top wall ledge, lean back and jump to the horizontal pole. The pole will pivot 90 degrees and is now facing the counter weight. Swing a couple of times on the pole and leap to the counter weight. Hang hold onto the stone as Lara's weight pushes it to the ground. A cutaway scene show the second beam retracting from the door. Drop down to the stone floor. Safety drop to the wall and then down the wall ledges to the main lower floor.

Great Hall 6 Stand on the pressure pad in the stone floor. The door beam retracts and the double stone doors open. Walking through the doorway completes the level. From the last screen you can see statistics and unlocked rewards based on artifacts and relics recovered. SAVE GAME. Now let's go back and get the relic. Climb the wall ledges on the left by the first weight. Walk down the terrace to the end. Swing across the poles and walk back down the far terrace.

Great Hall 7 Climb the wall ledges as if you were going to the second counter weight. Jump to the horizontal pole. As it swings around, jump to the left wall ledge. Shimy to the left to the end. Lean across the gap by the door, then leap to the horizontal pole. Swing across to the other wall. Climb the wall ledges then swing across the other horizontal poles. We want to get to the upper ledge [X]. Once up top, grab the secret. Killer Whale Bottle Relic.

Great Hall 8 Once you have the relic, manually SAVE GAME. OR.... Once you complete the Peru level, you can always come back later and pursue the relic at a later time. If you return to Croft Manor, your relics will be displayed in the trophy gallery. You can go admire your treasures at any time. They will be there, no matter how many save points you go through.


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