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Brother Harry is having trouble keeping the monastary free of the rampaging Yedi. You have to find all the monks and have them open the gates that lead to the monster way up in the temple. The charging rams can be easily vanished by flame.
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There are a number of superspring power-ups which launch you upwards to the next ledge. Make sure you vanish enough spirits to enable the power-up. On one of the roof ledges there is also a rocket, which when flamed, will light a fuse. Watch the rocket take-off and shatter a nearby jewel chest whose gems can now be taken. Don't forget to go through the window unto the ledge by the exit portal. There are more gems out there in the ice mountain and the 2 skating rinks, to practice walking on. Don't worry, you'll be back soon to play some hockey.
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You will need to use the superspring power-up to get to the upper ledges and platform where the professor is. Jump soar over to the monument and then jump soar again to the roof where the exit portal is. In the ice cave behind the roof, there are alot of gems.The walkway is just on the other side. The 8th idol for the orb challenge is back in that room as well. There are a number of gems along the far ledge on the other side of the level that are only possible to get to by exploding the gem chest first and jumping to the far ledge.
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The first orb challenge is by the professor, inside the upper building. Banishing the evil spirit from the golden idols is not difficult. You have to retrace your steps and flame all 8 of them. You'll see the spirit leave each statue. The other 2 orbs are found by the skating rink. Brother Kipp will ask you to play hockey. 1 orb is 1-on-1, the other for winning 2-on-2.
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