Sly 3 Honor Among Thieves


An Opera of Fear
Octavio Snap

Into the Depths 1 Bentley needs to get access to Octavio's computer inside his palace. If they can hack into his computer, they can find out the details of his plans for his opera recital.. Load the binocucam and find the bullseye target. From the roof, jump down to the street. WATCH OUT FOR PATROLLING GUARDS. Run up to the fence and jump to the cart. Jump over the fence. Run up to the hatch doors leading to the basement. Bentley follows.

3D OPTION: This is the first level of the game that offers 3D gameplay, using the red-green glasses. I played both in 3D and in regular mode and found no difference?

Into the Depths 2 Down in the basement, not too much going on, at least just yet. Whack all the nearby furniture and barrels for lots of coins. Bentley needs you by the door. This door is controlled by 2 pressure pad locks that need to BE ACTIVATED AT THE SAME TIME. Bentley counts down the moment 3-2-1. Hit the button at the same time Bentley hits his button. The door will open. Run down the stairs to the next room. Same routine. Run up to the door and hit the buttons at the same time.

Into the Depths 3 Run down to the dock by the underground canal and gondola parking garage. Bentley tells Sly he's on his own from here. Even with booster rockets outfitted on his wheelchair, there's no way that Bentley can cross the water unless Sly can move some of the crates closer together. OK... Hop across the crates in the water to the middle. Sneak around the edge of the column. Jump to the floating dock over the series of gondolas. From the gondola, grab the pipe going into the corkscrew.

Into the Depths 4 Shimy along the bottom of the straight pipe. THE CORKSCREW IS AN ILLUSION. It looks like the flaming pots are moving towards you down the corkscrew, but they are stationary. As the flame pots go out, shimy past them to the next gap. Wait til the next set of 3 flame pots go out and shimy past them. Jump down to the wooden dock at the end. Ninja spire jump to the middle point of each of the flaming candlesticks. Spire jump across to the next pillar. Sneak around to the left.

Into the Depths 5 The next wall is a series of moving laser fences that cycle up and down. Sneak across to the wall. The screen camera will go head-on to Sly. Sneak slowly to the left. AVOID CONTACT with any laser beam. As the beams cycle up, sneak underneath. At the end, jump to the gondola and grab the overhead pipe. Shimy across the ceiling pipe to the wooden dock. Whack the security guard and knock him into the water. Bentley uses his booster rockets and joins Sly.

Into the Depths 6 Bentley uses one of his remote bombs and blows the door open. Inside the hallway, more laser fences. Wait for the lasers in the middle to open up, leaving just enough room to run by. Run up the steps, past the lasers to the first room with the glass walls. Hit the switch on the far wall. This will turn-off the lasers for Bentley to come and join you. The walls are bullet-proof plexiglass. There's no way you're going through them, even with explosives. Look to the left by the floor.

Into the Depths 7 Blue sparkle lights show an access vent. Crawl inside the vent and follow it around to the next room. Crawl out and take down the annoying security guard. WATCH OUT FOR STICKS OF DYNAMITE that he throws. Whacking him 4 times should do the trick. There's no button in this room to open the door. Crawl back through the vents and find the next room. Listen-in on what's going on below... Octavio is down in the cellar, talking to his guards. He's always scheming.

Into the Depths 8 Crawl down the vent and jump out into the next room. 2 security guards with dynamite are standing against the wall. Dance your way around the room, whacking away at the guards. Once clear, run to the wall and press the button. The glass doors open and Bentley wheels into the room. He drops another explosive at the doors and blows them open. MORE LASER FENCES !! Sneak your way down the steps past the lasers.

Into the Depths 9 Open up the last set of doors and together, walk into the large computer room. [Movie sequence begins] Bentley wheels himself up to the computer console and tell Sly, he's seen this style of computer before and should have no problem hacking in. As he types away on the terminal, an alarm starts to sound. Security is on its way. Bentley's going to need Sly to cover for him while he disables the alarm and finishes his download.

Into the Depths 10 Security guards will come running into the computer room one at a time, from either the left or right door. As they enter, try to whack them into the flame-pits on either side of the doors. DON'T LET THEM GET CLOSE TO BENTLEY. If they get close enough, they'll start a spiral drill spin move that is difficult to stop without taking injury for both you and Bentley. Keep beating on the security til Bentley's done. JOB COMPLETE.

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