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[Long movie sequence] Sly and the gang have climbed up high into the mountains of China. Against Sly's will, Bentley is convinced that they need the best demolition man in the business... Panda King. Sly knows all about Panda King and the crimes of the Fiendish Five. He doesn't trust this plan, but has no choice but to recruit him for the mission. Bentley thinks he's a changed man spritiually, and will be willing to help.
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Murray's up first. Using his dreamtime ball form, Murray's job is to make his way over to the top of the cliff. Find the bounce pad near the base of the column, and jump up to the top. Roll into a ball [R1] and start to bounce in place. Bounce off the column over to the next column. Use [X] to carry momentum and to get BIG AIR in your bounces (try to maintain the aura shield). After the last column, bounce over to the cliff (jump out of the ball) and go to the fountain by the temple.
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Penelope is next. She uses her new RC dune buggy for this job. This ice on the nearby pond is too thin for anyone to walk on. Penelope is going to use her RC buggy to shoot at the nearby bamboo trees. If she aims a shot just right, the trunk of the tree will split in two. Sly will be able to cross the pond by ninja spire jumping across. Penelope has to split 7 bamboo tree trunks in all, which is not too much of a challenge. There's no security or thin ice to worry about.
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Now it's Sly's turn. Penelope has opened the way for Sly. Ninja spire jump to the very tips of the bamboo trees (blue sparkle lights). Use the SPRING IN THE BRANCH, to leap into the air before flipping in mid-air, then sticking the next landing with another ninja spire jump. The distance between the spire points is far enough that you have to STRETCH YOUR JUMPS. Should you fall, you'll break through the ice and freeze. At the end, jump to the upper cliff and find Murray.
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One more job for Sly BUT now with Murray's help. Jump into Murray's arms. He'll throw Sly up to the top of the fireworks towers on either side of the temple. As Murray throws you up, twirl into a ninja spire jump to land on the tower point. Whack the rocket pinwheel with your cane. This will unlock the wheel so it can spin freely. Jump back down. Murray is now at the other tower. Jump in his arms and ninja spire jump to the other tower. Whack the pinwheel to free the rockets.
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Bentley gets to play sharp-shooter. Using his sleeper dart gun, zoom-in to one of the rocket pinwheels on the top of the cliff. Shoot one of the fireworks rockets. If you hit it cleanly, the rocket will light-up and the pinwheeel starts to spin. Shoot at the other 2 rockets on the same pinwheel. All 3 rockets have to be lit before you can move on to the other tower. This is a little trickey. YOU HAVE TO ANTICIPATE THE SHOT.... The pinwheel falls apart creating a bridge.
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Gameplay turns to Guru. His job is to find the fireworks rockets on a nearby roof. Light the fireworks rocket. The rocket zooms over to the other tower on the cliff and knocks the pinwheel off. The pinwheel flies away and drops near the bottom of the cliff. Run over to the pinwheel and hit it with your walking stick. Ride the flaming pinwheel to the top of the cliff. Jump off before it sputters and drops back down. Join Murray and Sly and run up the ramp to meet with Panda King.
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[Movie sequence begins] Panda King is deep in a Zen trance. Talking to him won't wake him up. Guru suggests that Sly sit next to Panda, and he will join their minds together. Guru waves his moonstone and magical stars start to drift between Panda and Sly. Sly slips into a deep dream and awakes to find himself in a combat arena with Panda King. He's been here before.
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In a previous time (video game), Sly had to confront the Panda King with the theft of his family's Thievius Raccoonus. They had a bitter fight, but Sly prevailed. In the dream, SLY HAS TO CONVINCE PANDA KING AGAIN, that he won't win the fight. Panda come to his senses, and realizes that his anger is due to the kidnapping of his daughter. Sly promises to do everything they can to get her back. JOB COMPLETE.
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