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Welcome to Contessa's secret re-education center deep in the heart of Prague. Constable Neyla also has a secret Interpol headquarters here. There are military tanks patrolling, which will make navigating difficult. THEY ARE FAST AND INDESTRUCTIBLE. You have no choice but to avoid them. Bentley wants Sly to take some recon photos of the main points of interest. Shimy up a lamp pole and jump to the rooftop, across from the town square. Load the binocucam [R3].
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The 1st photo is Contessa's Blimp. This is the same blimp that Contessa escaped in, when she was cornered at the prison.
Bentley seems to the think that his blimp may come in handy. Right now it's flying overhead way up in the night sky, and seems to be
too far away to be any use.
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The 2nd photo is a canal boat. The boat travels slowly across the canal and circles around from the stone walkway below the
main street, over to the wooden docks on the other side of town. Using the biocucam, you'll notice that both bridge entrances gates into Contessa's section of town, are closed. For now, this is the ONLY WAY ACROSS to the her secured section of town.
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The 3rd photo is Neyla's HeadQuarters. Bentley is very surprised that she has set-up shop here, in town. Her secret command
post is part of Interpol's eloborate plan to use military force to attack the fortress and capture Contessa. For now, the military tanks under Neyla's control (with blue searchlights), are ONLY patrolling this part of town, making sure it stays secure.
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The 4th photo is one of Contessa's assault tanks. To take the photo, Sly has to get to the other part of town. Jump down to the lower stone walkway. WATCH FOR THE PATROLLING VULTURE GUARD. As he walks away, pickpocket him for coins and a watch (to sell) and then power hook and slam him into the ground. Jump onto the canal boat and ride over to the wooden docks. Jump out and find the camera vantage point. Make sure you stay out of sight from local security.
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Unfortunately Sly's job is not done yet. Bentley needs more photos. He wants to find out what Contessa is up to inside her re-education center. To get there, Sly has to find his way up to the top of the tower. Shimy up pipes and jump along ledges and balconies til you reach the entrance to the tower. Bentley let's Sly know that the doors to the tower are locked. You're going to have to find another way in.
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Look to the right for an overhead hook. Grab onto the hook, BUT HANG ON! Pivot the screen camera so that Sly turns to the left on the hook. Align his swing plane with the hanging drainpipe. Swing back and forth on the hook, then release and grab the drainpipe. Shimy up the 3 drainpipes, using a double jump between each pipe. DON'T LOOK DOWN! You're very high up. To scale, probably more than 100 feet. Jump to the roof then across to the balcony. Go inside the door.
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[Movie sequence begins] Contessa is inside her secret lab working away at a computer terminal. Carmelita is chained to a wooden table. She is part of a dangerous experiment that Contessa has cooked up. Carmelita is vowing to fight here way out, but Contessa seems to be quite amused and tells Carmelita to go to her HAPPY PLACE? while she completes the brainwashing program.
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The 1st photo inside the tower is Carmelita. She was captured way back in India when Murray and Sly were captured. They never saw her in the prison? She is being defiant as ever, and won't succumb easily to the re-reducation brainwashing experiments that Contessa is cooking up. Sly tells Bentley that he has to help her. He can't leave her here. It's no fun doing all this thief work, if she isn't out there, chasing him? (hmmmm....)
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The 2nd photo inside the tower is the Clockwerk Eyes. They have been re-tooled and are now being used as part of the elaborate brainwashing machinery. Sly knows all too well what the Clockwerk Eyes could do to a person once they have been exposed to their power, and remembers what they did to his family? They are going to have to find a way to get them back, before Contessa does serious harm.
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The 3rd photo inside the tower is the Elite Shadow Guard. These vultures are Contessa's personal security and are tough and ruthless (we know that first-hand). The guards here inside Prague are tougher than before at the prison, but nothing that Sly can't handle. They can be tamed to your advantage, if you've acquired the beserk attack for Sly's cane from a previous combo vault.
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The 4th photo inside the tower is the dreaded Mind Shuffler. Bentley is SHOCKED that one really exists. He had heard that one had been developed, but it was only folklore and rumors. According to his research, this radical machine is virtually indestructible and is part machine, part voodoo magic? Definitely something that they have to destroy or at least render useless.
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The 5th and last photo inside the tower is an Old Computer Terminal located just outside the lab, where Sly is standing. Bentley believes he can modify the electrcial outputs of the terminal, to short-circuit the Mind Shuffler. It will take some work and some voodoo mojo magic of their own, but Bentley thinks it's the only way they're going to get Carmelita out and to get back the Clockwerk Eyes. JOB COMPLETE.
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