Sly Cooper 2 Band of Thieves


Taming the Iron Horse
Friend in Need

Friend in Need 1 Murray's in trouble!. We knew this was going to happen sooner or later? Bentley is all in a panic that Murray's been captured by Carmelita. He doesn't know what to do? Sly of course, has an answer and relishes the thought of getting close to Carmelita. FIRST.. Sly has to follow Carmelita on her patrols, and find the location where she's got Murray locked up. Eventually she will return to the jail cell to check up on Murray (because she KNOWS Sly is lurking around somewhere).

Friend in Need 2 Keep Carmelita in your line of sight. Use your binocucam to refresh her target light should you get distracted. DON'T FOLLOW TOO CLOSE! She weaves around alot and backtracks from time to time. You don't want to get caught in her plasma gun fire? Sly can track Carmelita from the rooftops and overheard power wires. This is a safe way to keep your distance but be right on top of her.. She does take care of the local security! (POW) Eventually, she reaches the power transformer where Murray is being held.

Friend in Need 3 [Movie sequence begins] Carmelita is so proud that she has captured one of the Cooper gang and is waiting for the others to show-up and rescue him. She wants Cooper real bad!! Carmelita stands watch for awhile (she is almost paranoid) and FINALLY WALKS AWAY. Jump down from the power wire and approach Murray. [Movie sequence begins] Murray is happy to see Sly, but thinks the situation is hopeless. Sly tells him to relax. He enjoys chasing and teasing that Carmelita!

Friend in Need 4 Sly has to pickpocket 3 jail keys from Carmelita. THIS IS GOING TO BE FUN! Sneaking up on Carmelita is no different than any other guard, except she's more sensitive to Sly's presence. YOU HAVE TO SNEAK SLOWLY! Once you grab the 1st key, she'll twist around in horror, and COME CHASING AFTER SLY!. She doesn't give up that easily (would you expect anything less). Your only hope is to jump to a rooftop or train track at a higher elevation.

Eventually after lots of taunting and chasing, Sly will pickpocket all 3 keys. Run back up to the transformer jail cage and free Murray. DON'T WASTE ANY TIME. Carmelita knows you have all the keys and will be hot on your tail. JOB COMPLETE.

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