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Carmelita arrives in her police chopper. She tells Sly that she'll willing to let things go for now, eventhough he's still a wanted criminal in her mind. She wants to take down Neyla real bad after being embarassed in front of her friends at Interpol. She needs a gunner! Sly hops into the chopper and they're off and running. Sly will be manning the turret guns at the back.
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Neyla is flying around the blimp. She will be moving around in the screen ALOT. It won't be easy to keep the Clockwerk eyes in your target. Fire away with the turret guns. WATCH FOR OVERHEATING. Only fire when you have a clear shot. Shoot down the heatseeker missles that Clockwerk Neyla fires at you. Carmelita will encourage you as you make direct hits. Watch the health meters on both the right and left. About halfway Neyla starts to fire power rings.
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FIRE ONE SHOT AT THE EDGES OF A POWER RING. This should knock it out. You'll know it's out, when there is no electrical arcing. Safely fly through the ring and resume your turret gunfire. [Movie sequence begin] Clockwerk Neyla sustains heavy damage and goes down in flames, crashing into Arpeggio's blimp station. The place blows-up and breaks apart in the sky. JOB COMPLETE.
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