 |
 |
Carmelita has radioed into Bentley and has commandeered a helicopter. She wants to knock down Clockwerk Neyla as badly as Sly and the gang want to. She's lost and can't get a radar lock on the blimp. Bentley figures they can relay the 4 transmitter towers and bridge their signals together to give Carmelita a target. Sly's been outfitted with a special jump suit and backpack giving him super-jumping ability.. Sounds fun!
|
 |
The 4 tower transmitters are in a square grid around the station. From the HIDEOUT, use the super-jump [R2] then use your para-glider to soar across to the first roof (saves time and problems). From the top the engine room roof, Sly still doesn't have enough jump to reach the lower balcony deck of the tower. Look for the guidewire with the lanterns, leading out to the giant arm, with a propeller. Ninja spire jump to the guidewire, then super-jump to the propeller hub.
|
 |
BE CAREFUL ABOUT OVERJUMP. Make sure you stick the landing on the bub of the propeller. Now turn around. From the propeller, super-jump across to the lower balcony of the tower. You may have to do a front flip in mid-air to nudge the length of the jump. Now on the balcony, LOOK UP. Super-jump through the gap onto the upper level balcony. Now super-jump and in mid-air, ninja spire jump to the top point of the tower. As you stick the landing, THE TOWER LIGHTS UP!
|
 |
Load your binocucam [R3] and target your next tower to power-up. Para-glide from the top of the tower and soar over to the next cabin roof beside a target tower. Look for any overhead farmework or cables, that will get you up high enough to superjump across to the tower balcony. Super-jump to the balcony then through the gap onto the upper balcony. Now ninja superjump to the top of the tower and STICK THE LANDING. From here, para-glide to the next tower.
|
 |
Again, look for any nearby high framework or overhead wires that will get Sly high enough, to super-jump across to the tower balconies. Power-up towers 3 & 4. [Movie sequence begins] All 4 towers start to power surge and arcs of light stream to a beacon in the middle of the station. Bentley tells Sly he now has a strong homing signal. He's gotten word, Carmelita has a lock on the blimp and will be there soon. JOB COMPLETE
|
- Pages loaded - © RZ 2005 |
- Site visitors - © RZ 2005 |
|