Sly Cooper 2 Band of Thieves


Anatomy for Disaster
Bentley & Murray team Up

Bentley & Murray 1 The last team assignment to disable engine #3, goes to Bentley & Murray. Bentley's up first. He tells Murray that FIRST, he'll hack into the terminals around the station, to release the lock on the access door to the engine room. NEXT, Murray will go down into the engine room, push up all the battery cylinders, then knock them down from above (exploding them). Once done, ALL 3 engines will be disabled, leaving Arpeggio's blimp paralyzed, drifting aimlessly in the sky.

Bentley & Murray 2 Gameplay turns to Bentley. Load the binocucam and find the first terminal. Hack into the terminal. Time to play another nano video mini-game. THIS ONE IS DIFFERENT! This time our hover tank has ricochet missles. YOUR'E GOING TO NEED THEM! The defense position of all the tanks makes it impossible to drive up to them. The bullet fire is intense! Use your cannon to richocet the missles off the walls, and chip away at all the tanks. Release the hub portal.

Bentley & Murray 3 Time to find the next terminal. Load the binocucam and activate the bullseye target. Navigate your way across the ramps over to the rotating fan blade. Wait for the blade to flatten out, then quickly run across. Use your jet hover pack and fly across to the small ledge on the right side of the building, where the terminal is. Better this way, than trying to sneak by the patrolling security guards. If they give you problems, use your bomb toss or sleeper darts to kill them.

Bentley & Murray 4 Another nano mini-game. The circuits inside this section, are tough and narrow. There are tanks everywhere! In this game, navigate your hover tank through the computer circuits and unlock the 2 hub portals releasing the gates. Now chip away at the bubble shield and unlock the middle hub. Use the WALL RICOCHETS to your advantage. Stay on guard for the renegade rocket tanks that come charging after you. You have no choice but to shoot them down first.

Bentley & Murray 5 Locate the last terminal. Bentley will have to do some back-tracking, almost to the HIDEOUT. Jump to the roof where one of the hot air balloons is anchored. TAKE CARE OF THE SECURITY WITH SLEEPER DARTS, Run up the series of ramps then across to the last engine room. Along the way, use your jet booster pack and grab the clue bottle on the roof canopy of the highest lookout. Run around to the back of the building and hack into the terminal. Another nano mini-game.

Bentley & Murray 6 THIS WILL BE VERY TOUGH! The computer will throw lots of security tanks, a number of red rocket tanks and lots of barriers. The circuit track is narrow and winding. YOU'LL NEED TO FIRE RICOCHET MISSLES just to get through the maze. Many of the larger red tanks will fire at you (and they ricochet) once they detect you are near. Take care of business. Knock down the last set of bubble shields and unlock the last hub portal.

Bentley & Murray 7 [Movie sequence begins] Murray shows up, out of breath (but pumped), and runs inside the now-opened door. Down inside the engine room, not much in the way of security? Murray's job is to lift up all the battery cells and LOCK THEM into the ceiling. This is basically brute force. Grab a battery cell and TAP ANY BUTTON QUICKLY to get Murray to lift the battery. KEEP TAPPING the button til he locks the battery into place. Punch out any security guard that appears.

Bentley & Murray 8 Go to the hallway. Bounce up on either pad. On the second level, more security traps. The hover bots deploy again. Not much of a problem.. JUST STAY CLEAR OF THEM. The job here is simple. Belly flop on all the battery tops. They will explode on the lower level. Once the area is clear, run into the control room. Pull the power lever. [Movie sequence begins]. Back in the HIDEOUT, Bentley believes thay now have a way to get at Neyla, before she strikes Paris. JOB COMPLETE.

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