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On this tag team assignment, Murray will take the lead. Sly explains the job. Murray has to find and destroy the 5 security alarm posts around the station. This will keep the security away. Once complete, Murray will have to go to the engine room door and open it for Sly. Sly will then go inside the power control room and disable the engine. Murray will have to WALK his way over to the various alarm posts. Unfortunately, he's too big to do anything else. There are advantages?
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The location of the 5 SECURITY ALARM BOXES, is tagged with a bullseye target spotlight. All you need is your binocucam. As Murray walks around, refresh the bullseye targets [R3], so you know your position and where you have to go.
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At various locations around the maze of catwalks and buildings, there are pop-up egg barrel stations. Use Murray's stomp move [circle] to catch a barrel. Run up to a security alarm and toss 3 barrels. The first barrel hit will only SOUND THE ALARM. Of course, security will come running. Punch your way through the guards. Don't forget to just knock them out first, then shake them over your head, for coins and goodies. The 3rd barrel will explode the alarm box.
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Once you've smashed all 5 security alarms boxes, make your way over to the engine room building on the far side of the station complex. It may take awhile to get here. The access door is around the back. Use Murray's rapid muscle strength [tapping the X button quickly several times] to open the door all the way up. [Movie sequence begins] Sly comes running into the picture and sneaks in through the doorway. Murray will stand guard while Sly does his thing.
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Down in the engine room, SECURITY LASERS EVERYWHERE. Not only do the floor lasers move in and out, but there's a set of SLOW MOVING LASER CURTAINS that stretch across the engine room. Jump to the floor, and hop over the lasers as they criss-cross the floor area. Slowly move forward avoiding contact with the laser curtain (like a revolving door). As the curtain inches towards the access hall, continue hopping over the floors lasers. Jump up on the bounce pad.
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Up on the second level, MORE DEVIOUS SECURITY TRAPS. The floor is electrified so that's out. Watch the spinning saw blades. When they stop, a ninja spire point appears on the top of the circular blade teeth. A few seconds later, some saw blades start to spin again. BUT the blade next to it has stopped. The blades follow an alternate spin and stop cycle. Spire jump across the points of the sawblades over to the control room. Avoid the laser curtain like below.
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Once you've gained access to the small room, run up to the control panel. [Movie sequence begins] Sly pulls down the power lever on the panel. Bentley breaks-in and tells Sly that this is 1 engine down, 2 to go. (Note the location of the combo vault). JOB COMPLETE. Run across the now-dormant floor, jump down to the lower level and out the access door, back outside. Make your way back to the HIDEOUT. Now's a good time as any, to collect clue bottles along the way.
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