Spyro A New Beginning





Terror Tower 1 As Spyro walks over the hexagonal floor, the elevator shaft starts to rise. He's going up whether he wants to or not. Along the way, trolls come out (from where I don't know). Best defence in confined space is the electricity breath. Walk up to one of the trolls, shock him and in the same motion, throw him over the edge. This is a left controller move that you execute WHILE pressing [square]. You can make quick work of any enemy nearby. The secret is Spyro's position.

Terror Tower 2 To use the electricity breath right, Spyro must be standing away from the enemy with the enemy close to the edge. When you shock him, you can literally push him over the edge. The beauty of this move is 2-fold. First: you get rid of any enemy in short order (big or small) without using alot of spirit energy. Second: When the enemy dies (from the freefall), you will retrieve his gems even from a great distance. It's the perfect set-up for balconies and ledges.

Terror Tower 3 The elevator eventually stops. Walk out to a large tiled courtyard. Go through the tall arch inside the tower. The door will slam shut behind you. This is definitely not good! 2 conduit spiders emerge from the wall crystals. They are big and nasty... and they have a new twist? These spiders have laser vision which tracks a light beam across the floor. Get caught in the light beam, and Spyro gets zapped with an electric shock like a tazer. Be very careful.

Terror Tower 4 Conduit spiders arch up on their legs and stand very tall. The only way to knock them down to the floor is using a fire bomb [triangle]. Once you get the head ball on the floor, you can flame them or whack them with your tail. At least it's now a fair fight? Stay with them as long as you can. Once you kill one, more will show up. You'll have to fight 6 conduit spiders in all (2 at a time). After that's over, climb the steps that appear.


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