Up Your Arsenal


Nefarious BFG


Once Ratchet has explored the streets of Koros and has survived the trek, we find ourselves inside the Command Center where the planetary cannon is controlled.

Nefarious BFG 13 Load up with everything at the Gadgetron Kiosk. The complex is very quiet right now, but not for long. Load the Holo-Shield and deploy a shield in the middle of the big room. A large hover ship drops a few robo-noids behind the baracades. To make matters worse, the hover ship also fires on you for awhile until it disappears. Load the Annihilator and peg away at the troopers from behind the shield. It will take 2 missles for each enemy. These guys are tough!

Nefarious BFG 14 Whack all the nearby crates and when the coast is clear, run back and reload at the kiosk again. Go up the steps to the right into the next area of the complex. More troopers are waiting up top. Load the Holo-Shield and deploy another shield. Load the Rift Inducer and fire a rift grenade right between the group of troopers dead ahead. These troopers are so tough, that the black hole has to be right on top of them to work. Load the Annihilator just in case.

Nefarious BFG 15 Walk through the tunnel under the catwalk and quick-load the Holo-Shield again. Deploy a shield under the catwalk and then load the Plasma Coil. Fire one plasma burst to the right and one to the left. The shock blast from the plasma should take out 2 troopers at a time. Once the coast is clear, whack all the nearby crates, and Load the PDA. Even though it's expensive, fill-up on Annihilator & Holo-Shield ammo only. Walk around to the left. Watch for more troopers.

Nefarious BFG 16 Load the Annihilator and peg the troopers as they approach. Strafe across the floor to avoid their gun fire. Load the Rift Inducer and fire 2 rift grenades at the ramp inside the computer room. This should suck-in all the troopers that come running from the right. Walk up the ramp but DON'T GO INTO THE ALLEYWAY! Peek around the corner to see what you're up against. Load the Plasma Coil. Run out from behind the wall and fire 5-6 shots down the alleyway. Kill everything.

Nefarious BFG 17 Walk down the alleyway very cautiously and whack all the nearby crates. One crate happens to be an Inferno Power-up Crate. Whack it last then run like mad, and whack away at all the troopers. Run into the room and go for the ULTRA MECH lying in wait on the ledge. Kill him first before the timer runs out on the power-up. Once the timer runs out, load the MegaTurret and toss 3-4 spikes around the room. Run back into the alleyway and watch the carnage from a distance.

Using the MegaTurrets inside the room is like an insurance policy in case you don't have enough time while in Inferno mode to take down all the enemies. At least the turret missles will finish off anything you can't complete. Eventhough you may take heavy injury deploying the turrets, most of your job will be done.

Nefarious BFG 18 Load the Annihilator and go back into the room. Shoot down any stragglers should there be any. To the right is the catwalk leading to the control room for the big gun. Watch-out for the assault hover-ship that swoops down to block the way. Fire 3-4 Annihilator missles before it gets plasma machine guns locked on you. The Plasma Coil wold also work well here. If need be, strafe across while the hover ship fires away. Ducking behind a wall will give you temporary cover.

Nefarious BFG 19 Hopefully you have survived the assault and can now walk across to the control room for the big gun. [Movie sequence begins]. Clank jumps into the control cockpit and charges up the gun. Nefarious breaks-in on an nearby monitor and yells at Clank to stop. He pleads with Clank to reconsider. Clank has a different idea. Guess?

Nefarious BFG 20 God I love big guns! KABOOM! There goes the Bio-Annihilator. One little problem? Captain Sasha breaks-in with another emergency transmission and finds out that Nefarious has been secretly building a SECOND BIO-ANNIHILATOR!! Man. Just when we thought our job was done? Alright.. let's go kick butt once and for all. MISSION COMPLETE.


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