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After completing the movies that Clank had to carry-out, Ratchet finds himself outside Clank's trailer on Lot 42. Our objective is to explore the various movie sets.
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Load the Annihilator and peg the Noids that come runnig out to Clank's trailer. Watch-out for the Noid hovering above you. He's got a nasty green plasma gun. Up the first stairs is the first movie set. It's a graveyard and it's raining inside. There's Noids hiding behind the tombstones and on top of the crypts. Load the Agents of Doom and toss 2 canister into the building. Your micro-bots will scurry past he tombstones and fire missles at all the nearby Noids. Load the Annihilator.
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Walk through the graveyard and peg any remaining Noids that were hiding. Some of the movie props are breakable so whack anything for bolts. At the end of the movie set, there's a invinco-lock holding the door. Use the Hacker and decipher the lock to open the door. A few big Noids are standing guard not too far away. Load the Mega-turret and toss 2 spikes in the hallway. The missles from the spikes will find the Noids and take them down. Clean-out the nearby crates.
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Jump down to the street. The place is crawling with Noids and they have all taken cover. We're way too exposed. Load the Holo-Shield and engage a shield right on the ledge. Load the Agents of Doom and toss 2 canisters down the street. The micro-bots scurry down the street and engage the Noids. 2-3 Noids are still left standing after the dust clears. Load the Flux Rifle go into sniper mode and peg the leftover Noids way down at the end of the street, from behind the shield.
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Walk down the street and whack all the crates. A drop-ship hovers overhead and drops more Noids at close range. Load the Annihilator or Rift Inducer and peg them all before they get a chance to set-up and shoot back. Down the left wall, look for a lock terminal. Use the Hacker and decipher the circuits. This activates a hover pad elevator. Take the elevator to the top, and before going into the next room, look up and left. See the gold glow? Jump up and grab the Clank Trophy.
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Go into the game show set. There's a billiard table on the left, and casino slot machines on the right. The big Noids in this room have nasty high-power plasma guns. Load the Holo-Shield and create a shield behind the row of chairs. Whack the baby Noids that come running from the middle of the room. Load the Rift Inducer and toss a grenade to the left by the billiard table. The black hole will suck-in the 2 Noids there. Load the Flux Rifle. Snipe the Noid behind the bar.
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Time to relax for a minute. Let's play the slots. Whack each machine with your wrench. You can whack 2-3-4 at a time and then run away to a safe distance. As in the Clank movie, each one of these machines has a RED CRATE SYMBOL that could blow up if the tumblers align. You don't want to be near it when it explodes. Some machines will give bolt awards or ammo awards depending on the luck of the draw. Eventually after lots of playing, all 8 slot machines will explode.
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Titanium Bolt: In the picture above do you see that familiar glow at the top of the audience seating on the left? Jump up over the rows of seats to the top and grab the titanium bolt. Nearly missed this one!
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Go to the back of the room and use the Hacker to decipher the invinco-lock. As the door opens, 2 more Noids appear in the hallway. Load the Rift Inducer and launch a grenade down the hall. They Noids will get sucked into the black hole. Across the gap, you can see another buidling balcony and a Noid patrolling. Your choice of weapon here. Load the Flux Rifle or Annihilator. Either one will go into sniper mode and peg this Noid from the safety of the hallway.
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Load the Hypershot and tarzan swing across the versa-target to the next building. As you walk around the corner, 2 Noids come flying up from the ground on jet-packs and they have nasty green plasma guns. Run for cover behind the wall. Load the Agents of Doom. Toss 1 canister around the corner from behind the wall. You're micro-bots will show them a surprise they weren't expecting. Load the Hypershot and swing across to the next building. Load the plasma Whip.
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Rodeo-whip all the baby Noids that come running. Load the Holo-Shield and make a shield towards the far balcony opening. As Ratchet walks towards the edge, a large and dangerous Noid combat drop-ship rises up and starts to fire. Hide behind the holo-shield and load the Annihilator. Take down the ship with 3-4 clean shots.
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Once the coast is clear, load the Hypershot, tarzan swing across the versa-target and heli-glide down to the courtyard. The place is crawling with baby Noids. Load the Plasma Whip and take care of business. If you don't want to bother, you can always just whack them all with your wrench. Quickly jump up the step, load the Holo-Shield and create another shield right on the sidewalk. The Noids will take notice and start to fire from above and behind baracades.
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From the safety of the holo-shield, load the Flux Rifle go into sniper mode, zoom-in and knock-off any Noids you see standing, even if it's just an arm or head or weapon you see. Once clear, move up the sidewalk. and whack all the nearby crates. Off to the left is an Inferno Power-up Crate. Whack the crate, go into fire mode, and take care of new Noids that materialze as you approach the next movie set building. You should have time to take down alot of enemies.
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Inside this movie set, it's raining. Off to the right is a blue floor sensor. Walk over the sensor and it starts to snow. Walk over the sensor again and it's raining. I like the snow effect. There are still Noid stragglers at the end of this sidewalk. Load the Agents of Doom and toss 2 canisters in their direction. Your micro-bots will deplay and shoot-up the place as they run down to the end. Once the area is cleaned-out, walk out the last door, and back to your ship. MISSION COMPLETE.
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[Movie sequence begins]. Ratchet's concerned that he didn't see Courtney Gears and asks Clank what he found out? Clank is rather vague in his response and says they should keep looking. Ratchet's a little confused with the explanation, but goes with it. Clank seems to be acting strange after meeting Courtney and Nefarious?
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