Tools Of Destruction


Ublik


Ublik 14 From the loading dock, jump to the hover pad. Use a Heli-Pod and raise the hover pad. Jump to the ship. [action sequence begins] A nearby pirate battleship is alerted that you're trying to hijack a ship. They fly-in and hover right next to you and start to attack with battle cannons. The mission is to knock-out all the ship's cannons. Toss 2 Toxic Swarmer beacons on the far side of the deck, close to the cannons. The laser stingers will lock-on to the cannons or nearby pirates.

Ublik 14 If you find the swarmer beacons struggling to lock-on to either a pirate or a cannon, use your Negotiator as back-up. Look for a lock-on target on any cannon and fire 1-2 missles. Once all 3 cannons are destroyed, another pirate battleship will swoop down and attack. After that ship is disabled, a 3rd ship will fly-in with more cannons. Shoot the pirates trying to ambush you. Take care of business til you reach the loading dock leading to the fortress stronghold.

Ublik 16 The loading dock appears to be quiet, but there are 2 electrified sentries hiding in among the cargo crates up by the Pirate Doorkeeper (the oval doorway). If you look up, you can see a hovering gold bolt [X] inside what looks like a tube system. We'll get inside there soon enough. Walk up the loading dock. As the sentries come out to ambush you, fire 2 Negotiator missles at each one. Morph into pirate hologuise and approach the Doorkeeper. Complete the dance jig and get inside.

Ublik 17 STAY IN PIRATE DISGUISE as you enter the fortress. This place is crawling with patrolling pirates. Go to the right first and kill the pirate manning the cannon turret. Jump inside the turret and start shooting all the other pirates. Once done, jump out of the turret and find the bonus multiplier crate right next to you. Whack the crate and quickly collect the raritanium and bolts left behind from your shooting rampage. Make your way up the ramps.

Ublik 18 Go to the Weapons Vendor. First, collect the raritanium in the tresure chest. Buy the Mag-Net Launcher now for sure (if you haven't yet) and upgrade it with raritanium as best you can. DON'T GO TO THE DOORKEEPER YET! To the left of the door is a gold mag ramp [X]. Walk up and around the mag ramp til you reach the upper balcony. Collect the raritanium in the chests then shoot the electrified sentry out on the terrace.

Ublik 19 Walk on the floor sensor pad and activate the GyroCycle. Ratchet is catapulted from the terrace into the tube network. Use (X) and accelerate down the tube. Halfway down, you'll run over and collect gold bolt #27. At the end of the tube, Ratchet will jump from the GyroCycle back down to the fortress area by the Weapons Vendor. NOW, morph into pirate hologuise and walk up to the Pirate Doorkeeper.

Dance your pirate jig following the lead of the other dancing pirates and release the door. Walk across the plank to Captain Slag's ship [movie sequence begins].


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