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Ublik Passage is a pirate hideout of sorts in among the asteroids. After landing, go to the Weapons Vendor and load-up on everything. There's a new weapon for sale. The Mag Net Launcher is available for 250,000 bolts. I didn't have enough bolts to buy it right now, but you do want to get it as soon as you can afford it. Take care of the patrolling pirate and walk over to the plank then onto the awaiting ship.
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Ride the pirate taxi over to the next dock area. Like other pirate taxis, watch for the stray pirate that attacks from the cockpit. Once you dock, you'll be under attack right away from gun-toting pirates. Use our Negotiator to take care of business. Be careful around the red fuel barrels. Use a longer range weapon to detonate them. Whack all the crates on the loading dock and work your way to the spaceport ring catwalk. Go to the right. Get ready for a big fight.
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A Pirate Demolition Mech drops in and blocks your way. He's just like the ones you faced on Kreeli Comet. The bad news is, he's a little tougher than before. Load your Negotiator. Dodge the red and black cannonballs that he throws at you. 4-5 shots with the Negotiator should do it. Suck up all the raritanium left behind and go to the end of the catwalk (as far as you can go for now) and open the treasure chests for more raritanium. Look for the Pirate Doorkeeper.
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Change into your pirate hologuise and approach the door. Talk to the Doorkeeper and agree to do the dance jig, following the lead of the other pirates. Remember that "shake your booty" is just wiggling your six axis controller. Once done, the door will open, accessing another loading dock. STAY IN PIRATE HOLOGUISE. Slowly, walk up to the pirates on your wooden leg.
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Before using a weapon on the unsuspecting pirates, salute them first [R1]. They will return the favor with an ARRRGGGRRR! Now toss a Toxic Swarmer beacon nearby and run back for cover. Let the laser stingers do their thing and clean-out the area for you. Once quiet, go to the bolt crank in the floor, use your wrench, and release the draw bridge on the other side of the ring catwalk. Before going back to the catwalk, look to the left for a hidden mag ramp sloping down.
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Walk down the mag ramp over the side of the loading dock. Go to the left then up to the other side of the loading dock. There's tons of crates. Whack the first stack of crates [X].. TADA! Grab holo-plan piece 10/13. The smuggler chimes in and reminds Ratchet that they have a deal to exchange the completed blueprint for a secret weapon. Walk down the platform to the docked pirate ship sucking up bolts on the way.
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Load the Negotiator and peg the patrolling pirate on the hovering ship. If you look to the far left, you can see a glowing gold bolt [X] on a suspended circular platform at the back of the ship. Jump to the small hover platform by the ship. Use a Heli-Pod to raise the platform. Jump to the deck of the ship, run to the back, super jump to the platform and grab gold bolt #26. Use the overhead zipline to get back down.
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Walk across the loading dock and over the drawbridge you opened earlier. On the right, load up from the Weapons Vendor. If you can afford it, now would be a good time to buy the Mag-Net Launcher. Morph into pirate hologuise and walk slowly to the central core area. There's tons of pirates keeping warm around the lava pit in the middle. Use R1 and talk to the pirates. If you do this a few times, you'll earn Skill Point 39: Six Gun Salute (10 pts).
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One you have the skill point, toss a Toxic Swarmer beacon and let the laser stingers go to work. Toss a 2nd Toxic Swarmer beacon on the other side of the platform, when you get time. Wave after wave of pirates will come and attack, including shielded pirates, electrified sentries and gun-toting pirates. Use your Negotiator as back-up when the fighting gets intense and your swarmer beacons can't keep up or worse, burn out. Keep your distance.
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Another Pirate Demolition Mech drops down from above (suspended from cables) and makes life difficult. Use your Negotiator in strafe mode. Avoid the barage of cannonballs and take him down. Once the area is quiet, another drawbridge appears reconnecting you to the ring catwalk. A new group of pirates comes running up the bridge. Use the Negotiator or Disruptor to mow them down. A lone pirate pushes a sentry crate closeby. Take care of the electrified sentry.
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Walk to the ring catwalk. Go to the left first and grab all the raritanium in the chests. Now go to the right to the next connecting dock. The loading dock is baracaded with crates. Behind the crates is a manned cannon turret and several shielded pirates. Load the Visicopter and launch a drone over the baracade. Shoot down the pirates by the turret with Visicpoter missles (watch for the small white target ring). Now load the Negotiator and blow up the baracade.
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Collect all the bolts and destroy the fuel barrels. Take down any roaming pirates with the Negotiator. Walk to the end of the loading dock. There's a Developer Commentary bot nearby and a Weapons Vendor. Load up and upgrade your Mag-Net Launcher with any raritanium you have. The Developer commentary covers the introduction of new characters and how the software team wanted to provide a variety of enemies that look and react differently.
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