Tools Of Destruction


Kreeli


Kreeli 25 Ratchet & Clank walk into the IRIS Supercomputer. The place is quiet. Seems the power is out. Only thing to do is to let Clank go inside IRIS to see if he can fix the problem and restore power. Clank disappears into the computer. He arrives at a circular platform. The Zoni are there to greet him. Clank has the commands and skills he acquired back on Fastoon. Clank will need to slow down time [R1].

Kreeli 26 The path ahead is obstructed by a set of fast moving gyro rings. It would be next to impossible to try and pass normally. Slow down time (screen will go black and white) and run past the rings that are now in slow motion, as they open up the path to the next platform. Go right. Use the levitate command and lift up to the open honeycomb platform. It's ony safe to walk on the darker color grid sections. The lighter colored sections are electrified causing injury.

Kreeli 27 Clank has only 5 nanotech health points so each injury is a setback. There are a group of Zoni on one of the far grid sections. Use levitate [R1] and hop over to release them. Use the follow command on the group. All 4 Zoni will follow you in tow. Go to the circluar portal. Use the charge command on the Zoni, to power-up the 2 energy orbs which releases the portal lock. Inside the next room, let the Zoni attack the wandering pirate. Levitate to the right platform.

Kreeli 28 Whack the health cube if you need it, and hop to the top platform. Use the follow command on the 4 Zoni up top. Levitate across the gap down to the next portal. Use the charge command again, and 4 Zoni will power-up the energy posts releasing the portal. They'll vaporize after use. Down the next path, more fast gyro rings. KEEP TIME SLOWED DOWN (hold down R1) then levitate across to the platform, wait for the rings to pass, then levitate again to the next platform.

Kreeli 29 Stay out of striking range of the 2 pirates and let the Zoni destroy them. Off to the right, another group of Zoni are waiting. Hop down to the platform. Use the follow command then levitate back to the platform where the other Zoni are. Clank should have 7 Zoni with him. Walk up the stairs fighting off pirates. Up top, 2 gun-toting pirates are guarding the portal on the honeycomb deck. Get close to the pirates to interest the Zoni to fight them, then dodge the gunfire.

Kreeli 30 When the coast is clear, walk up to the next portal with all 7 Zoni in tow, and use the charge command. 4 Zoni will go up and power-up the energy posts to open the portal. Enter the last chamber. The IRIS Mainframe (central core) is at the end of the catwalk. You should have 3 Zoni with you now. The catwalk is lined with electrical fences that discharge every second. Only way to pass alive is by slowing down time. Hold down [R1] and run through the gauntlet of fences.

Kreeli 31 Go into the IRIS central core. It appears that the core wall circuits have been dislodged and are scattered over the floor. Levitate over to the far side by the core and use the manipulate command. The Zoni will hover over, take their positions and repair the IRIS. Power is restored and the IRIS springs to life. Clank is taken on another dream journey by the Zoni. He sees Talwyn inside a jail cell on another planet. In a split second, Clank returns to Ratchet.

Kreeli 32 Back inside the control room, Ratchet & Clank have a long talk with IRIS. Ratchet wants to know what happened to the Lombax race and who is Tachyon and where did he come from? Ratchet also learns the details about the Lombax weapon called the Dimensionator and how it was used to defeat the Cragmites. IRIS doesn't know the status of the weapon or where it is? At that point, IRIS's power starts to fail and goes silent. They're left with many unanswered questions.

Kreeli 33 Use the teleport pad and return to your starship. Take off. Out in space, Ratchet & Clank have a heated argument over whether to try and free Talwyn from jail, or to go after the Dimensionator? They call on Qwark for some advice. He just happens to have a detailed plan on how to get Talwyn out of Zordoom Prison. Of course, it's in classic Qwark crayon style with embellishment, bravado and basically of no use, other than getting directions?


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