 |
 |
Ok.. We're loaded up on ammo and go inside the front doors of the store. The annoying HelpDesk voice pipes in and says "Thank-you for shopping at MegaCorp". The music reminds me of Wal-Mart? Well, at least it's nice and dry in here.. The store looks to be abandoned. Everything is over-run with vines and displays are broken or missing. Watch-out for fireflies. Take em down with the lancer. Go right. There's a gyro on the wall. Load the dynamo and zap the spheres.
|
 |
This is a little trickey. Stand inside the circle where the elevator pad will appear. Now zap the gyro-sphere. Take the elevator pad up til it stops. Quickly turn to your right and zap the next gyro near the railing. A rectangular hover platform will appear. Quickly jump to that platform. Let the platform tranport you to the gap in the railing on the far side. Jump off there. Take care of the fireflies. See the display cases on the wall. All that stuff is breakable for bolts. More important.. break everything in the store for a skill point.
|
 |
The lancer is perfect for shooting the display cases. To the right are a series of overhead gyros. Before going across, peg all the bottles and canisters in the display cases, on the left. You'll need to go down the stairs to the lower level. You need to get EVERY SINGLE LAST ONE! Use the zoom auto-aim on the lancer to exactly point the gun. One shot at a time. DON'T WASTE YOUR AMMO. This may take 5-10 minutes, so be very patient. Once complete, go back up the stairs. Load the dynamo.
|
 |
Zap each gyro in sequence, and take the moving sidewalks over to the far platform. Load the gravity bomb. Up ahead, there's a few snails lurking around. Toss a few grenades as you get closer. Notice that the glass on the center display cases are shattered. The display dolls inside those cases need to be shattered as well. Take care of all the bottles and cansiters on all the shelves.
|
 |
I did notice, there were 2-3 bottles on a display case right next to a vine growing against the wall, that were especially difficult to break. Not sure whether the vine was in the way, or I couldn't get the right angle to aim properly. I ended up using a gravity bomb. Close was good enough. They all shattered! I did notice, I was running low on lancer ammo. I made sure, I was only taking one shot at a time. Once the room is completely cleaned out, go out the far doors, back outside.
|
 |
Whack all the crates. Ammo is precious right now. Go down the catwalk, jump across the gap and then go back inside the store through the doors on the left. Load the dynamo. Zap the first gyro and jump to the temporary hover pad. Zap the next gyro and quickly jump to the next hover pad. Repeat the routine until you can jump to the far hallway. Go to the very end of the hallway. Load the lancer and peg all the bottles on the shelves in the room. If every one is broken, you will be awarded a skill point here.
|
SKILL POINT NOTE: If you don't have enough ammo this time around, to complete the skill point, Ratchet can come back later in the game. Once you complete this level, a teleporter pad will be installed inside the store. You can load up on ammo before visiting again, and then complete the shooting gallery skill point.
|
 |
Note the magneboot ramp? Go back into the hallway and jump up the stairs on the right. Load the dynamo and zap the gyro. The overhead door at the other end opens. Run like mad down the conveyer. Stacks of crates start moving the other way. Jump the obstacles, then weave left and right around the double stacks. You have just enough time to clear the last crate and make it through the open door before the gyro shuts down. The secret? Don't stop running!
|
 |
The last room is filled with TV monitors. As you walk towards the black widescreen TV, movie sequence begins. It's a commercial for Galactic Gladiators on MegaCorp pay-per-view. (Looks like WWE) and even sounds like the guy? Clank gets the co-ordinates for the location. Load the dyanmo and zap the gyro. Take the small lift pad to the upper level.
Stand on the teleporter pad and return to your ship. All missions complete.
|
Once you have the Magneboots return to this area. Walk up the ramp at the back of the store. Up top a MegaCorp Kiosk. Load up with all your goodies and slide down the pipe. We're now in a back swamp area. Load your badest weapon hopefully a RYNO2. Watch the swamp beast as he comes out of the slime and peg away. He'll try to knock you off the lily pads. Make it to the end, for a special gadget upgrade. Ratchet now has the Box Breaker which adds pounding power to the OmniWrench.
|
|