 |
 |
MegaCorp 1: Battle for the Gravity Boots
Ratchet has to win this battle to advance the game. You need the Gravity Boots on Planet Boldan and on several other planets to get at new areas. Survive 8 rounds of flamethrowers, nidbots, chainsaw robots, saur-beasts, gladiators and bladeballs. Use Synthenoids, Megaturret, HK22 Gun & wrench. Win the battle = 5,000 bolts & Gravity Boots. Subsequent wins = 500 bolts
|
 |
MegaCorp 2: Cage Match for the Inflitrator
Ratchet has to win this battle as well to advance in the game. You need the Infiltrator to open up the rocket silo section on Planet Todano, and to leave this arena. Battle vertically for 6 rounds, in an inverted cylinder with gravity. All the usual suspects come up to battle, but no saur-beasts. Use Synthenoids, Megaturret, HK22 Seeker, Mini-rockets & Mini-nukes.
Win the battle = 5.000 bolts. Subsequent wins = 500 bolts
|
 |
MegaCorp 3: Arachnoid Battle
This is a big boss enemy. A mechanical spider with electrical lightning tethers and waves of nidbot babies. 1 round - cage endurance match, in the vertical cylinder. Best to fight from a distance. Use the Shield Charger to prevent electrocution, the wrench for the nidbots, and Minirocket Tube for 20 hits on the big daddy. Win the battle = 10,000 bolts. Subsequent wins = 500 bolts
|
ULTRA WEAPON UPGRADES: It's best to fight these battles with Slim Cognito's help, like Lock-on mods and Shock mods. Buy everything you can afford with platinum bolts. They will come in really handy when fighting swarms of bladeballs and nidbots. BEST WEAPON VALUE for shock and lock-on ultra mods, include Mini/Megaturret Glove - Seeker/HK22 Gun - Mini/Megarocket Cannon.
|
 |
MegaCorp 4: Damage Avoidance Challenge
Survive 5 rounds with absolutely no injury hit. This is suicide unless you have the Shield Charger defense bubble and the Megaturret Glove. Plant 3-4 turret spikes around the middle of the arena and then load the HK22 seeker gun for the saur-beasts. The megaturret missles will take care of the rest. Keep throwing turrets. Win the battle = 10,000 bolts. Subsequent wins = 500 bolts.
|
 |
MegaCorp 5: Hazard Cage Match
9 rounds in the vertical cage. This time, lava rocks come flying up the walls of the cage from the ground below. The secret is to use the lava rocks to your advantage. Enemies will move in to kill, but the lava rocks are aiming on you too. Jump out of the way, as the lava rocks shoot up. Only need the Megaturrert Glove to plant turret spikes for shooting duty. Win the battle = 10,000 bolts. Subsequent wins = 500 bolts.
|
 |
MegaCorp 6: Time Challenge
Kill 90 enemies and 90 seconds. This will need lots of multiple firepower. Use the Megaturret Glove and plant a circle of 8-10 turret spikes. Use the Synthenoids to help out. Have the Minirocket Tube ready, to fire on saur-beasts and way-ward chainsaw or flamethrower robots. Win the battle = 10,000 bolts. Subsequent wins = 500 bolts.
|
 |
MegaCorp 7: Megapede Battle
This is very very tough! A flying mechanical snake with 12 break-off sections. Each section is a mini-tank, when it gets hit and drops to the arena. To make it worse, the snake fires tons of hover mine bombs. Exhaust your Megarocket Cannon making sure you lock-on the target ring as the snake passes near you. Use the Shield Charger to defend against the hover mines. Win the battle = 10,000 bolts. Subsequent wins = 500 bolts.
|
 |
MegaCorp 8: Limited Weapon Challenge
USE ONLY THE WRENCH? 6 rounds. This requires good use of arena space. Be aggressive! Don't sit back and wait. The saur-beasts will take 5-6 good whacks with even the Carbonox Wrench. Use the overhead-jump-drop-power whack move on the flamethrower robots. Win the battle = 10,000 bolts. Subsequent wins = 500 bolts.
|
 |
MegaCorp 9: Timed Weapon Challenge
LANCER ALL ENEMIES IN 60 SECONDS? This is almost ridiculous. Ratchet needs his Heavy Lancer with Shock Mod and Lock-on Mod. Fire at everything that moves. Spin around and fire blind if you have to. Don't waste any time. You have unlimited ammo. Win the battle = 20,000 bolts. Subsequent wins = 500 bolts.
|
 |
MegaCorp 10: Kill Megapede in 3:00
Impossible without the RYNO2 or Zodiac. Ratchet has to be exact and peg away at the flying snake relentlessly. Use the Shield Charger to avoid being distracted by the hover mines. Focus on the snake and only the snake. Hit the sections one by one or by rapid fire. Hit the tank sections right away as they fall to the arena. Win the battle = 50,000 bolts. Subsequent wins = 5,000 bolts
|
 |
MegaCorp 11: Impossible Challenge
60 rounds of pure evil! They throw everything at you with relentless wave after wave, in the cage and on the arena floor. Needless to say I would have at least the RYNO2, Megaturret, HK22, Megarocket, Killanoids, Mini-nuke, Vaporizer, Shield Charger and Plasma Coil + 70 nano-slots of health fully charged. Win the battle = 200,000 bolts. Subsequent wins = 50,000 bolts
|
Win the Impossible Challenge and get the That's impossible! skill point. This arena win also opens a special cheat code that turns Ratchet into the Christmas snow dude.
|
|