Going Commando


Planet Grelbin


Once Ratchet has assembled all the pieces of the hypnomatic on Planet Damosel, and has some experience using the remote control device, return here on Grelbin.

Planet Grelbin 21 Load the now-assembled Hypnomatic and stand right at the very end of the balcony. Point the hypnomatic at the far balcony with the receiver bot. If you can make contact, an auto-aim target ring will appear. Press[X] and transfer control to the V3 Receiver Bot.

Planet Grelbin 22 This is a V3 Receiver Bot. It has the capability to fire guns and can also transfer control to another V3 Receiver Bot. The good news is that you don't have to worry about transferring control to a V1 Receiver Bot. It will not read the signal. Each receiver bot can only be hypnotized for 30 seconds. Once the timer runs out, the bot self-destructs, and Ratchet will have to start over again. Walk the first bot down the walkway to the forcefield. When in range, transfer control to the next V3 Receiver Bot behind the forcefield.

Planet Grelbin 23 Walk the 2nd V3 Receiver Bot down the walkway. Open fire on all the other V1 & V3 bots that are in your way. At the end, look left and when in range, transfer control to another V3 Receiver Bot on the other side of a water pool. Walk the 3rd V3 Receiver Bot down to the end, over the floor sensor. A series of hover pads will rise and set inside the chasm by the entrance to the factory. Control transfers back to Ratchet at the balcony. Climb the hover pads on the right.

Planet Grelbin 24 On the balcony ledge, whack the three V1 Receiver Bots buzzing around. Jump up the step to the factory entrance. Load the Hypnomatic and watch for the target ring to lock-in on the V3 Receiver Bot. Go down the walk-way, then jump to the elevator pad. Run over the floor sensor, activating the elevator, down to the lower level. Walk the bot down the hallway, firing on the receiver bots to clear the path. Watch you timer. Transfer control to the next V3 Receiver Bot.

Planet Grelbin 25 Run down the next long hallway, gunning down all the Receiver Bots standing in the way. Gun down all the crates as well. The bolts still get collected! At the end, transfer control to the last bot, then work down the last walkway, past the water pool on the right. Walk over the floor sensor. This will flood the entire factory area. Control comes back to Ratchet by the factory entrance. The forcefield is now gone.

Planet Grelbin 27 Dive into the water pool. Swim down through the tunnels, past the Receiver Bots. Be careful! Some of the bots can fire even underwater! Watch the cycle of the moving laser wires and swim through each section, as they open a hole to swim through. Turn left and swim into the large tank area. Swim to the surface, then jump out on the far ledge. Take care of any wandering V1 Receiver Bots hanging around. Before going into the elevator, look down into the water pool.

Dive into the water, and swim down into the large pipe. Follow the pipe all the way up to the surface. Jump out. Inside the samll room is a platinum bolt. Jump back in the water, swim back to the water tank pool. Jump out and go inside the elevator.

Planet Grelbin 27 Up top, we find ourselves back outside. Up ahead is another caged door. There doesn't seem to be any V3 Receiver Bot nearby? Outside to the right, is a covered sidewalk littered with pesky protopets. Load the Shield Charger + Killinoids + Megarocket Cannon. Take care of all the porotopets that seem to multiply out of nothing. Once the coast is clear, approach the doors at the end of the sidewalk. Movie sequence begins.

Planet Grelbin 28 Out comes Angela. This is her home. Nice place! Ratchet and Angela discuss strategy as to how to get into MegaCorp HQ, and then Angela, hands Clank her security pass. Not only do we find out Angela used to work at MegaCorp, but she worked as a scientist on this ill-fated protopet project! Clank gets the co-ordinates for Planet Yeedil. All missions complete.

Planet Grelbin 29 DON'T LEAVE JUST YET!! Beside Angela's house, there's another hover mining drill. Hop in. The great thing is, the Killinoids are along for thr ride and will help defend you from the YETI. There's lots of Raritanium out in the icefields. This will help buy all those final black market mods from Slim Cognito, for the star explorer (like a new paint job). This may be just the right incenctive to go back to the space combat missions to win more bolts and maybe to finally beat Ace Bunyon??


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