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Once you have found the inventor and his giant floor sensor, Clank can morph to a big Ultra-Mech. Once Clank has been rebuilt into a giant, the screen-cam will move away and take a bird's eye view of the level. The controls are a little awkward at first, but try to move around. The bar meter in the upper left-hand corner is a strength-health indicator. If the meter is full, Clank can use the new nuclear burst weapon [triangle], that can obliterate any robot or helicopter.
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In Ultra-Mech mode, Clank has rocket launchers on his arms and a mean fist, that can knock down almost anything. None of the traditional robot enemies have any affect on Clank, but there are new Blarg security measures. These include fighter helicopter gunships and Ultra-Mech security robots. Use Clank's giant fist to break-down all the pipe walls and any building structures that are blocking the way. Use the rockets to take down the attacking helicopters. Make your way back to the bridge area.
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Enter the main battle arena on the right through the gates. As you enter, the gates will slam shut behind you. The battle begins right away. Several Ultra-Mech robots hover-up from behind the arena walls and start firing missles at Clank. Use your missles and fists to hit them at close range. Fighter helicpoters also enter the arena and hover around Clank firing torpedos. Use you fists to knock down the helicpoters. As the fight intensifies, use the nuclear burst weapon to take out 2-3 robots and helicopters at a time.
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Eventually Clank wins the battle and is the only one left standing. After the battle is over, a new Infobot appears. Chariman Drek is upset that the Ultra-Mechs didn't finish you off, so he deploys his elite Blarg security force to ambush you on Planet Kalebo 3, (home of Gadgetron Industries). Mission is now complete. Walk back to the inventor's sensor pad and transform Clank back to a small robot.
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