Ratchet & Clank


Clank Searches The Complex

After completing the search through the labs, Clank comes across an open wilderness area to the right of the walkway. This a whole new area to explore.

Planet Orxon 12 As Clank walks into the open area, land mine canisters are tossed into the open area, from high above the cliffs. These canisters explode 5 seconds after they stop bouncing on the valley floor. The bombs keep dropping and don't stop. The trick is to navigate the valley around the bomb canisters, before they explode. There are 8 micro-bots stasis jars around the perimeter of the valley. Off to the far left is a doorway into a refinery complex. Go inside the refinery and find out what kind of obstacles lie ahead.

Planet Orxon 13 The first large room is like a giant block puzzle maze. There are a series of platforms and ramps at different heights that cover the entire floor. In the far right-hand corner, there's an open doorway leading to a series of tank rooms with an overhead metal catwalk. At the end of that catwalk, there's a tech-lock overhead door needing 8 micro-bots to open. We now know we are going to have to lead all 8 of those micro-bots from the valley area, through the maze, to this door.

Planet Orxon 14 My advice would be to escort only 2 tech-robots at a time through the valley and maze, to the door. In the valley area, the robot stasis jars are grouped in pairs, so this would seem like an abvious gameplan. Starting back at the walkway, whack the 2 stasis jars, transmit the Follow command and navigate past the mine field to the maze room with your 2 friends behind you. The micro-bots are small and can't jump these block steps. Look for the incline ramps to walk up the platform levels. Yes this is trickey!

Planet Orxon 15 To compound matters even more, there are plasma streamers racing across the blocks that you have to avoid at all costs. If the plasma touches any robot, they will be damaged and returned to their stasis pad. Watch the pattern and time-cycle of each plasma streamer and then run across to the next ramp. There are 4 ramps to find and 4 streamers to avoid, to clear the maze area and gain access to the doorway. Walk straight and try not to fall to a lower block.

Planet Orxon 16 The tank room is fairly straight forward. Go across the metal catwalk sections all the way around to the tech-lock overhead door. Transmit the Enter command to the tech-robots following you and the number over the door will drop. Repeat this whole trip 3 more times starting back at the wilderness valley area. I found it awkward to escort more than 2 robots at a time. They got hung up in the maze. Once complete, you'll have escorted 8 tech-robots and the door will open.

Planet Orxon 17 The next open area is a little more complicated. There are 10 tech-robots to deliver to the last overhead door. To make things interesting, there are several mutant frogs and spider crabs blocking your way. Break open 2 nearby jars and transmit the Attack command to both tech-robots. Clean-out the area to the left first. Collect 4 more tech-robots and have them all follow you around to the right. Transmit the Attack command to all 6 and let them fight.

Planet Orxon 18 Work your way through the area and pick-up the last 4 tech-robots along the right fence. Remember, that if you lose a tech-robot along the way from battling the mutants, Rachet will have to go back and get them from the stasis pads. With all 10 tech-robots huddled behind you, approach the far overhead door and transmit the Enter command. They all enter the teleport gate in single file. The last overhead door opens [action sequence begins]. Here's our group photo!

Planet Orxon 19 The large cannon in the next open area begins to fire at the far wall and opens a gaping hole. On the far side is a glowing Infobot. Walk across the courtyard, whack open all the crates and grab the Infobot. This one give directions to the tropical Jowai Resort on Planet Pokitaru. Walk down the path to the left, then take the hover pad back down to the shuttle pad area. Our missions here are complete for now. We can come back later when Rachet gets his O2 mask.


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