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The last mission on the space station is to go for a space walk outside. Clank has to go it alone this time, because Rachet has no spacesuit or oxygen tanks available.
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Off to the left side of the shuttle pad, you'll see a locked access door. Load the tresspasser and disable the invinco-lock. Behind the first airlock is a second airlock. Once you walk through the airlock, the Help Desk advises you that only Clank can go. If you say YES [triangle], Clank opens the airlock and steps to the elevator that takes him outside. Rachet is left in the space station. Remember that Clank is only a small robot and has no available weapons .
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Everything is going to be different out here in space. Because Clank is so small, steps are going to be bigger and enemies will require a fast, close-range arm reflex to take down. Walk up the first dock gangway to the open cargo door in the ship. As you step inside, a mutant is there to greet you. Swipe the frog with a good cross punch. Off to the left is a crate in the middle of the floor. Do not whack the crate. Jump on the crate then up to the ship's cockpit in the front.
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Break all the crates in the cockpit and then jump back down to the main cargo bay. Now you can whack the single crate. The tailgate door is open at the back of the ship and gives you access to a cargo transfer platform down below, and another ship. From here, Clank can jump and heli-glide over to the far cargo ship. if you fall short, turn around and climb the ladder back up to the tailgate. The stack of dark blue crates on the platform, are unbreakable.
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Inside the next cargo ship, be careful. As you walk through the opening between the large metal crates to the back of the ship, you'll be greeted by 3 mutant frogs. Take care of business and clean-up the bolts. The view from here is amazing. I imagine this is what it would feel like to be in space. It gives new meaning to being afraid of heights! But it's a weird feeling. Climb the small ladder to the left and collect the stray bolts. Walk across to the other side of the cargo bay.
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Climb the small ladder and walk along the next gangway to the far transport ship. Be careful not to lose your balance or sense of direction. Way up on the right, you can see the glow from a secret gold bolt. We have no way to get at it right now. Rachet will be here later in the game. At the end of the gangway, jump and hang from the ledge and shimy to the right. Pull-up when you clear the 2 crates. Enter through the open airlock into the ship's engineering and storage bay.
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Dead ahead are a couple of mutant lizards. These guys are a little too big for Clank to handle. Time for reinforcements and Plan-B. Off to the left, tucked in the corner, are 4 tech-robots dormant under stasis jars. Whack all 4 jars to wake them up. The Gadgetron Help Desk explains how the command system works on these tech-robots. Transmit the Follow command. All 4 will follow behind Clank. This is cool! A little army.
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Approach the next airlock but don't venture into the room. Transmit the Attack command to the tech-robots. They run into the room like the nano-robots, and take care of the mutant pets for you. Once the coast is clear you can go inside. You may notice that you have only 2-3 robots left. If you don't have all 4 tech-robots with you in the room, go back to the stasis jars, and get whoever had to recharge. Walk to the transporter portal with the number 4 displayed overhead.
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Transmit the Enter command and all the tech-robots will disappear inside the portal. As they enter, the counter will drop by 1 for each tech-robot. When the counter is at 0, the doorlock (or in this case, forcefield) will open. Up ahead in the control room, there is a new tool, the hydrodisplacer. Grab the tool. It's pretty big, but Clank can manage as always. A mechanical walkway now appears on the right, connecting us back to the main docking hub.
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I took this one last photo just as a postcard. The graphics out in space were so amazing. I couldn't get enough of this.
Once Clank returns back up the elevator through the airlock into the space station, he is reunited with Rachet. All missions are now complete. Check your status and map and take off for Blackwater City on Planet Rilgar.
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After finding the O2 helmet on Planet Orxon, come back to the space station. This time, Rachet can come out on a space walk with Clank. All your weapons are at your disposal (but you won't really need them).
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Our last mission is to get that gold bolt we saw earlier. Walk along the first gangway through the first cargo ship. Go out the tailgate at the back and glide across to the larger cargo ship. Climb the large metal crates at the front and hop up to the front wing of the ship, on the right. Walk around to the front of the ship and grab the bolt. Make your way back to the airlock and return to the shuttle pad.
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